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How to play Space Wars
Cirsa’s implied pro forma value, before synergies, corresponds to an multiple of approximately 6x its expected 2026 EV/EBITDA which will be between €800 million and €820 million, according to the operator’s most recent earnings.
According to a joint press release, the combined company would hold “undisputed leadership positions” in both Italy and Spain, with the group set to hold a duel listing on the Milan and Spanish stock exchanges.
The group is expected to have an addressable market of up to €34 billion when combining all its available markets, including Portugal, Mexico and Colombia.
About Space Wars
The news value here is less about the individual game than about what it signals. REEVO is continuing to lean on one of the most heavily worked themes in online slots. The studio is packaging a familiar setting alongside a mix of mechanics rather than a single standout engine.
Thunder Walker has a 5×5 reel layout with 50 paylines and a range of themed features. With a medium volatility profile, a reported RTP of 95.72% and a maximum win of 2,358x the bet, the game sits toward the more measured end of the market. This is not one of the high-ceiling, high-variance releases that dominate headlines.
That positioning matters. It points to a title built for broad operator placement and steady session play rather than a chase-the-max spectacle, which fits how volume-driven studios tend to structure their mid-tier output.
How to play Space Wars
Play’n GO’s own framing points to the commercial logic behind the choice. “The Coin carries the game. It pays on the spot, it locks into Hold & Spin, it builds multipliers in Bonus Spins. Operators get a game players read quickly, and GO Ultra changes what the wheel can land,” said Magnus Wallentin, Games Ambassador at Play’n GO.
The observation about readability is the strategic point. Feature-dense slots can overwhelm newer players, and a shared trigger reduces the number of mechanics a player must track before understanding how the game rewards them.
The Coin also does more than open features. Six Coins open Hold & Spin with three Re-Spins, where Coins are the only symbols that can land. In that mode they lock into place, reset the respin counter with each new landing, and pay out their collected values when the respins run out. It’s a familiar Hold & Win framework kept intact rather than reinvented.